The Crash Library
Every book, in one place. Start at the top, or go straight to the one you want.
Learn Crash BASIC
A hands-on tour of Crash BASIC 2, with Crash-tan.
Making Games with Crash
Making games with the Crash Continuum Engine in Crash BASIC 2, with Crash-tan.
Shaders with Crash
The Crash shader language: little programs that decide the color of every pixel, with Crash-tan.
Crash BASIC 2 Reference
Crash BASIC 2 in the Crash Continuum Engine: the language, and every statement, function and value the engine gives a script.