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The Crash Library

Every book, in one place. Start at the top, or go straight to the one you want.

Learn Crash BASIC

A hands-on tour of Crash BASIC 2, with Crash-tan.

Making Games with Crash

Making games with the Crash Continuum Engine in Crash BASIC 2, with Crash-tan.

Shaders with Crash

The Crash shader language: little programs that decide the color of every pixel, with Crash-tan.

Crash BASIC 2 Reference

Crash BASIC 2 in the Crash Continuum Engine: the language, and every statement, function and value the engine gives a script.